Hirelings and Strongholds
Wage: 3 x Level Gold/Day, Level hired cannot exceed the Party’s level.
The amount given is the typical daily wage for mercenary warriors, masons, craftsmen, scribes, teamsters, and other trained hirelings. This value represents a minimum wage; many such hirelings require significantly higher pay.
Wage 1 x Level Silver/Day, Level hired cannot exceed the Party’s level.
The amount shown is the typical daily wage for laborers, porters, cooks, maids, and other menial workers.
All construction costs are based on a 10 × 10 square battle map cubes, or equivalent space. Each cubes cost is based on its material (the cost of hiring workers is not factored into this cost):
- Paper: 10 Gp, 30 workers, 1 months construction.
- Mudbrick: 20 gp, 32 workers, 2 months construction.
- Brick: 110 Gp, 90 workers, 3 months construction.
- Stone: 140 Gp, 160 workers, 6 months contstruciton.
Furnishings increase the cost by their level of comfort. Each cost of furnishing a room is applied to each cube of construction.
- None: Half cost.
- Cheap: Reduce cost by 75%.
- Average: Cost as is.
- Luxurious: Double Cost.
Fortifications also increase the cost of construction per cube along the following lines:
- Abatis: 10 squares long. 40 Gp, 15 workers, 2 weeks construction.
- Ditch: 10 squares long, 10 squares deep. 60 Gp, 20 workers, 1 months construction.
- Door (iron): 40 Gp, 2 workers, 1 day.
- Door (wood): 20 Gp, 1 workers, 1 day.
- Earthen rise: 10 squares long, 3 squares high. 60 Gp, 15 workers, 2 weeks construction.
- Portcullis: 600 Gp, 15 workers, 2 weeks construction.
- Secret door: 400 Gp, 20 workers, 1 months construction.
- Trap (of Party’s level or lower): 800 Gp, 30 workers, 1 months construction.
- Wood Fence: 10 squares long, 2 squares high. 20 Gp, 5 workers, 1 weeks construction.
- Wooden palisade: 10 squares long, 6 squares high. 80 Gp, 25 workers, 1 months construction.